Thank you for this port!

Mar 26, 2013 at 5:45 AM
I have successfully ported Flee# to the Unity3D game engine which only required a few changes (getting rid of Microsoft.VisualBasic and System.ComponentModel.Design references). Now I have awesome expression evaluation in my game!
Apr 7, 2013 at 3:04 PM
Im very glad I could help :)